Location *
EU-Germany-1
Select the location
[REQUIRED] Steam Username *
Used for installation and updates. Account does not need to own Arma 3, but MUST BE a VALID Steam account (anonymous login cannot be used). For security reasons it is recommended that you create a new Steam account just for your dedicated servers. *This info is not visible to the server owner.*
[REQUIRED] Steam Password *
Used for installation and updates. Steam Guard MUST be completely TURNED OFF for install to complete successfully. *This info is not visible to the server owner, BUT IS stored in PLAIN TEXT. It is NOT advised to use a personal account; best to use a dummy account.*
Number of SteamCMD Retry Attempts *
How many times SteamCMD should retry downloading a server or mod after a recoverable error. (ie. A particularly large mod like CUP or RHS download times out)
Server Binary *
arma3server
arma3server_x64
arma3serverprofiling
arma3serverprofiling_x64
Server binary to call on server start. (32-bit: arma3server | 64-bit: arma3server_x64)
Extra Startup Parameters
See https://community.bistudio.com/wiki/Arma_3_Startup_Parameters for more info on valid flags for this field. "-noLogs" is recommended to prevent console rate-limit warnings.
Max Players *
Maximum number of players allowed to join the server.
Server Password
Password required to join the server. Leave blank to have no password.
Modlist File (Exported from A3 Launcher)
Filename for an exported modlist. This file will be parsed for mod installation and loading. Upload your HTML file to the root directory (eg. /home/container/modlist.html). Leave blank to disable loading mods from a modlist.
Additional Mods
A semicolon-separated list of additional mod folders to load. Useful for loading CDLCs or manually uploaded mods. This mod list will be loaded in addition to the Modlist File (if used). Any mods in this list that are in "@workshopID" form will also be included in Automatic Updates (if enabled). NO capital letters, spaces, or folders starting with a number! (ex. myMod;vn;@123456789;@987654321;etc;)
[Advanced] Server-Side Only Mods
Mod folders to be used with the "-serverMods" startup option. They only run server-side and are not required by clients if "verifySignatures" is enabled. Any mods in this list that are in "@workshopID" form will also be included in Automatic Updates (if enabled). NO capital letters, spaces, or folders starting with a number! Each folder must be followed with a semicolon (ex. @123456789;@987654321;etc;)
[Advanced] Optional Client-Side Mods
A semicolon-separated list of optional mods to load into the keys folder, but not include in server's mod parameter. Useful for allowing clients to connect to the server with or without the mod loaded. Mods in this list must be in "@workshopID" form (ex. @123456789;@987654321;). These will also be included in Automatic Updates (if enabled).
[Advanced] Extra Flags for SteamCMD
[This will override "Download Creator DLCs" if used] Only used when checking for server updates, and typically used for grabbing beta builds. Example: -beta profiling -betapassword CautionSpecialProfilingAndTestingBranchArma3
[Advanced] Headless Clients (HC) *
Number of Headless Clients (0 - 5) to launch parallel with the server. Be sure to set the following "HC Connect Password" variable if your server is password locked. PLEASE NOTE: Using a headless client is only recommended for advanced users, adds extra overhead to your permitted server resources, and is only beneficial if a properly written, HC compliant, mission file is provided. See https://community.bistudio.com/wiki/Arma_3:_Headless_Client for more info.
[Advanced] Arma 3 Dedicated Server App ID *
Used for installation and updates. Rarely needs to be changed.
[Advanced] basic.cfg URL *
URL to a valid Arma 3 basic.cfg file. The "Basic" configuration file is used during server runtime for advanced network performance tuning. Because it is a required file, this URL is used to download it during installation, or if the file is found missing during startup.